skRayFall by eyesniper2

Make your server come alive!

Events

11

Expressions

15

Effects

49

Conditions

3

Types

0

Sections

0

Structures

0

Total

78

1.9.28 Update 444 days, 1 hour and 19 minutes ago

What's fixed/updated?

  • Resolved a syntax registration conflict with another addon.

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1.9.27 Update 551 days and 59 minutes ago

What's fixed/updated?

  • Removed some old experimental code that was throwing startup errors for some paper users.
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1.9.26 Update 817 days, 5 hours and 15 minutes ago

What's fixed/updated?

  • Added support for Java 16
  • Added support for hex colors in scoreboards for all MC versions that support hex colors
  • Added support for hex colors in titles, action bars and tab titles (1.17+)
  • Added support for 1.17+

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1.9.25 Update 887 days, 5 hours and 13 minutes ago

What's new?

  • (generate|create) an explosion for %player% at %location% for weapon %string%
  • [on] (crackshot|weapon|gun) hit block
  • [on] (before|prepare) (crackshot|weapon|gun) shoot

What's fixed/updated?
  • Added support for 1.16.5
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1.9.22 Update 1108 days, 1 hour and 20 minutes ago

What's fixed/updated?

  • Added support for 1.16.2
  • EffectLib is now supported for 1.10+. EffectLib will no longer be supported for previous versions. Please use previous versions of skRayFall if you still need EffectLib support. The syntax is unchanged, however particle are now the built in "Visual Effects". With this change, the general show particles syntax has been removed since its functionally the same as Skripts version.

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1.9.21 Update 1167 days, 1 hour and 30 minutes ago

What's fixed/updated?

  • Added support for 1.16.1
  • Fixed several NullPointerExceptions

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1.9.20 Update 1292 days, 3 hours and 1 minute ago

What's fixed/updated?

  • Added support for 1.15.2

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1.9.18 Update 1493 days and 51 minutes ago

What's fixed/updated?

  • Added support for 1.14.4
  • Fixed issues with CoreProtect syntax not working
  • Updated "Players Tab Name" syntax to be more natural. Should be a non breaking change.
    • "set %player% tab name to %string%" -> "set %player%['s] tab name to %string%"

View Update

1.9.17 Update 1546 days, 8 hours and 58 minutes ago

What's fixed/updated?

  • Added support for 1.14.3

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1.9.16 Update 1571 days, 12 hours and 40 minutes ago

What's fixed/updated?

  • Added support for 1.14 - 1.14.2

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1.9.15 Update 1672 days and 29 minutes ago

What's fixed/updated?

  • Fixed tab header and footer issues
  • Fixed a few other issues

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1.9.14 Update 1851 days, 5 hours and 57 minutes ago

What's fixed/updated?

  • Fixed a startup issue with 1.13. Please note that EffectLib features for 1.13 are currently not supported, as they will cause backwards breaking changes for those running 1.10 and below.
  • Added support for 1.13.1.

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1.9.13 1856 days, 7 hours and 12 minutes ago

What's fixed/updated?

  • Added 1.13 support. Please note that EffectLib features for 1.13 are currently not supported, as they will cause backwards breaking changes for those running 1.10 and below.
  • Fixed the null pointer bug on the bossbar manager.
  • Fixed a null pointer issue with the set score effect.
  • Reworked most of the docs to use the Skript annotations. An updated version of all the docs will be uploaded to Skript Hub in the upcoming days. With examples hopefully following a few weeks after.
  • Added very basic 1.13 support.

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1.9.12 Update 2046 days, 5 hours and 5 minutes ago

What's fixed/updated?

  • Fixed several syntax registration issues

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1.9.11 Update 2048 days, 13 hours and 42 minutes ago

What's fixed/updated?

  • Large code refactor to improve performance and fix several bugs
  • Fixed a few issues with citizens syntax registrations

View Update

1.9.10 Update 2277 days, 3 hours and 38 minutes ago

Hey Everyone,

This is a quick follow up update skRayFall 1.9.9. There was an issue found that prevented several features in skRayFall for Spigot 1.12 to not start. This update should resolve that issue.

What's Fixed/Added?

  • Fixed 1.12 compatibility/support.

Thank you everyone for the support and happy skripting!

View Update

skRayFall 2278 days, 3 hours and 8 minutes ago





Description

skRayFall is an addon for the Skript language. Get the bleeding edge tools and features that will help make your server come alive and take it to the next level. Skript is the most popular high level coding language designed for minecraft, allowing you to make awesome features faster and easier then in java.

Features

Currently skRayFall adds over 100 extremely powerful syntax elements to the skript language and bridges many popular plugins into the language. These plugins include:


skRayFall adds many new possibilities like being able to control the path finding of NPC's, changing the sidebar, tablist, undername of players and even contains many features for RPG servers like events for when a certain slot is clicked on the player's crafting inventory.

Usage

To install skRayFall first make sure you have skript installed. Then just add the jar to your plugins folder and code away! Check out our documentation above for a full list of all possibilities. Here is a small example on how easy it can be to make custom scoreboards for individual players:

command /sidebar:
trigger:
set name of sidebar of player to "&eI'm a sidebar!"
set score "&5A Score" in sidebar of player to 10



More examples can be found on Skript Hub.

Updater

This plugin checks Bukkit Dev for updates when it starts up and will let you know about them. This feature can be disabled in the config by setting "UpdateAlerts" to false. If you do not see an option for it please delete your config and restart the server to allow it to reload. Then adjust the settings and restart the server once more.

Metrics

This plugin uses bStats to collect anonymous information about the usage of this plugin. To opt-out edit the "/plugins/bStats/config.yml" and change enabled to false.

Support The Project

If you like skRayFall and want to continue to support it's long term development, you can donate to the project using paypal.



Awesome people/servers who have supported the project so far:

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All rights reserved.