ZulfBungee by Zulfen

A Skript addon which adds proxy (BungeeCord) integration.

















Release v0.9.9-pre6 208 days, 23 hours and 35 minutes ago

Bug fixes

- Done some work to hopefully fix crashes like #36 and #35.

Potential known issues
- If you get an error on the proxy relating to the database, please report it!

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Release v0.9.9-pre4 225 days and 16 minutes ago

Bug fixes
- Channel connections should be much more stable now, but this needs some testing!
- Most other crashes should have been fixed too.

Code changes
- Refactoring of how the proxy loads the plugin, much less messy.

As always, please report issues!
Full Changelog: https://github.com/Zulfen/ZulfBungee/compare/v0.9.9-pre3...v0.9.9-pre4

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Release v0.9.9-pre3 245 days, 3 hours and 21 minutes ago

Bug fixes
- Connections should gracefully close now, so no more async errors in console I hope!
- Fix potential crash with channel connections

Full Changelog: https://github.com/Zulfen/ZulfBungee/compare/v0.9.9-pre2...v0.9.9-pre3

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Release v0.9.9-pre2 248 days, 14 hours and 21 minutes ago

Bug fixes
- Fixes potential incorrect disconnects due to wrong configuration which is actually fine.

Full Changelog: https://github.com/Zulfen/ZulfBungee/compare/v0.9.9-pre1...v0.9.9-pre2

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Release v0.9.9-pre1 250 days and 43 minutes ago

Pre-release version for testing.
Bug fixes
- Fixes the on proxy player connect event firing while switching servers on Velocity.
- Fixes potential network variable errors.
New features:
- Syntax to register and deregister servers from the proxy dynamically:
- register [a] [new] server [with the proxy] [(named|called)] %string% with (IP|address) %string% [and] [with] port %number%
- (de|un)register [a] server [from the proxy] [(named|called)] %string%

As ever, report bugs if needed!

Full Changelog: https://github.com/Zulfen/ZulfBungee/compare/v0.9.8...v0.9.9-pre1

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Alpha v0.9.8 254 days, 8 hours and 47 minutes ago

Adds lots of new features!
Check here for the changelog:

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Alpha v0.9.6 380 days, 8 hours and 9 minutes ago

Please refer to here fro more info:

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Alpha v0.9.5 384 days, 7 hours and 2 minutes ago

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Alpha v0.9.4 394 days, 3 hours and 14 minutes ago

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Alpha v0.9.3 399 days, 5 hours and 21 minutes ago

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Alpha v0.9.2 399 days and 6 hours ago

Please see the link below:

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Alpha v0.9.1 405 days, 4 hours and 59 minutes ago

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Alpha v0.9.0 407 days, 9 hours and 48 minutes ago

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Alpha v0.8.5 425 days, 9 hours and 25 minutes ago

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Alpha v0.8.4 425 days, 12 hours and 30 minutes ago

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Alpha v0.8.3 426 days, 8 hours and 43 minutes ago

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Alpha v0.8.2 430 days, 1 hour and 46 minutes ago

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Alpha v0.8.1 432 days, 5 hours and 43 minutes ago

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Alpha v0.8.0 (Velocity) 436 days, 2 hours and 11 minutes ago

Velocity support has been added!

Please refer to here for more info:

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Alpha v0.7.9 477 days and 23 minutes ago

Please refer to here for more info:

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Alpha v0.7.8 612 days, 7 hours and 45 minutes ago

Please refer to this for more info, as some scripts may be broken due to a new syntax change / reshuffle:

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Alpha v0.7.7 614 days, 3 hours and 51 minutes ago

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Alpha v0.7.6 617 days, 10 hours and 37 minutes ago

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Alpha v0.7.4 628 days, 9 hours and 24 minutes ago

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Alpha v0.7.3 629 days, 6 hours and 37 minutes ago

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ZulfBungee 633 days, 6 hours and 35 minutes ago

An all in one addon for controlling players and servers on your proxy with Skript!

GitHub can be found here: https://github.com/Zulfen/ZulfBungee

This addon is in alpha, so expect some issues!
It supports these platforms currently:


  • BungeeCord / Waterfall
  • Velocity (experimental!)

  • Spigot (Paper is preferred)
    1.8 and above only.


ZulfBungee makes it simpler to manage networks using Skript by providing syntax for handling things like:

  • Network variables (with MySQL and H2 database support)
  • Player and server management, such as messaging and sending players to different servers
  • Global script support for easy synchronisation, using the command /zulfbungee scripts reload, which can be executed ingame and on the proxy.

More features are soon to come with suggestions from the community! :emoji_slight_smile:


The plugin is just drag and drop by default! Put ZulfBungee in both the plugins folder for your proxy and your Bukkit server, and it should work!
You can add more flexibility through changing the transport type over to sockets if you know what you are doing, which could allow for more features down the line!

ProtocolLib is now required to run ZulfBungee!


Code Examples

command /zulfbungeetest:

broadcast "&aPrinting all players on the bungeecord network..."
broadcast "&b%all bungeecord players%"

broadcast "&aPrinting the name of this client:"
broadcast this server's name

broadcast "&aSending all players on the network a message through iteration..."

loop all of the bungeecord players:
proxy message loop-proxyplayer the message "&b&oWhy hello there! I am a message!"

broadcast "&aPrinting all the servers connected to the proxy..."
set {_servers::*} to all of the online servers

broadcast "&b%{_servers::*}%"

broadcast "&aSending all servers a message (this is used for inter-server communication)..."

loop {_servers::*}:
proxy message loop-value the message "Sample Text" called "Sample Title"

broadcast "&aSetting a network variable..."
set network variable {zulfbungee::test::*} to 1, 2, 3, 4 and 5

broadcast "&a...adding to it..."

add 6 to network variable {zulfbungee::test::*}

broadcast "&a...and printing it! Expected values should be 1 through 6."
broadcast "%network variable {zulfbungee::test::*}%"

broadcast "&aDeleting that variable... :("

delete network variable {zulfbungee::test::*}

broadcast "&c&lCongrats! The test is done! Please send results back!"

Need help?

Click the Ask Questions / Get Support button on the right, or contact zulfen on Discord if you are really stuck.

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Release v0.7.1 634 days, 5 hours and 17 minutes ago

Information can be found here:

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