Tablisknu by Tlatoani
Tablists, skin modification, nametags, player heads, and more
Events
0
Expressions
26
Effects
12
Conditions
4
Types
2
Sections
0
Structures
0
Total
44
Tablists, skin modification, nametags, player heads, and more
Events
0
Expressions
26
Effects
12
Conditions
4
Types
2
Sections
0
Structures
0
Total
44
In this release of Tablisknu, we are finally moving out of the beta version stage of Tablisknu with a new feature that I am excited to introduce to you now that I have been able to test and document it: blueprints!
A blueprint is a, well, blueprint, for a skin, meaning that you can create and modify a blueprint using the syntaxes Tablisknu provides and then use it to generate an actual skin that you can put on your players. I won't go too in depth here about the specifics of each of the syntaxes since they're already documented (though I hope to create some examples in the future for you guys to follow), but here's a brief explanation:
(Italicized names indicate the names in the documentation of syntaxes)
This update introduces two new types: the `blueprint` (Blueprint) type, and the `argb` (ARGB Color) type. The `blueprint` type is fairly self explanatory; `argb` is a new color type I introduced as skins support transparency in their second layer (including semitransparency), and you can also use transparency in the first layer when combining multiple blueprints. Normal Skript colors will be converted to `argb`s when used in these syntaxes; there is also a `transparent` literal for the fully transparent color, and you can also write hex codes using the syntaxes
This beta version fixes an issue with the latest versions of Spigot 1.14.3, as well as the yellow and white full color skins.
There's also a secret new feature included that's already tested but I needed to release these bug fixes sooner than I was willing to document it, so maybe you'll go peeking into the source code to find out what it is :P.
This update fixes an incompatibility issue with Skript 2.4 caused by depending on Skript's Color class which was changed in Skript 2.4. It also corrects the white full color skin to actually being fully white.
This update contains important bug fixes, most significantly (#1) an issue where a player leaving and joining caused stack traces in console, and (#2) an issue with recent versions of Skript 2.3 where using the Retrieve Skin effect would clear all local variables.
This update adds a couple of interesting features. First, the retrieve skin effect is now documented (totally a feature and not something that I thought was already done) and now you can actually retrieve player skins in offline mode as well (previously it would try to use the garbage UUID of the player, it now looks up the actual UUID from the player's name before retrieving the skin).
The most interesting feature of this update is the inclusion of full color skin presets.
`Full Color Skin`
Tablisknu is a Skript addon providing a variety of interesting features, such as: